Double Fine Raises Over 3 Million Dollars For Adventure Game

Double Fine Raises Over 3 Million Dollars For Adventure Game

Tim Schafer’s Kickstarter funds now match Grim Fandango’s budget.

Double Fine, who developed cult classic Psychonauts, has managed to raise $3.3 million through a campaign to raise money for a new adventure game through crowd funding website Kickstarter. The developer, founded by Tim Schafer who worked on Grim Fandango with LucasArts, initially set for a modest goal of $40o,ooo. It reached this goal in less than a day, and as the campaign draws to a close, the figure is now in the millions.

“Holy cow people, I can’t believe it”, Double Fine wrote on their website. “ I don’t know what to say. Except THANK YOU!! People are mailing in congratulations to us, but I really have to say congratulations to all the backers because you really sent a message around the industry! And you really made your voices heard loud and clear!”

To put the figure into some kind of perspective, Grim Fandango, which is generally considered to be an adventure game classic, cost about $3 Million dollars to make. The fan funded title will apparently be a point and click adventure of the kind we rarely see any more, but details are otherwise scarce.

So, an adventure game with a decent budget, from the creative mind behind Grim Fandango and Psychonauts, free from publisher meddling? Yes please! The pressure will be on Double Fine to come up with something worthy of the money people have thrown at it, but whatever the game ends up looking like, it will surely be more interesting than the dull shooters that tend to make up most of today’s multi million dollar budget games.


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