There’s No School Like the Old School With BioShock Infinite’s ‘1999 Mode’

There’s No School Like the Old School With BioShock Infinite’s ‘1999 Mode’

Traditionally, BioShock has been a relatively kind mistress when it comes to devastating, game-altering choices but that’s all going to change with BioShock: Infinite’s new ‘1999 Mode’.

As a huge, HUGE fan of everything Bioshock I’ve always maintained that I would love for my choices in the world to actually have some rigid and hard-hitting consequences and according to Ken Levine (Infinite’s director) I’m not alone. Surveying players of the series, Levine found:

94.6 percent of respondents indicated that upgrade choices enhanced their BioShock gameplay experience; however, 56.8 percent indicated that being required to make permanent decisions about their character would have made the game even better.

1999 Mode is an entierly optional way to play the game’s campaign but your choices will have rigid and possibly devastating consequences on the game’s story. Everything from moral decisions to weapon specializations to managing your life resources will be critical in surviving 1999 Mode.

We want to give our oldest and most committed fans an option to go back to our roots. In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them.

As a diehard fan of the series, I couldn’t be more excited. While playing the BioShock games on the hardest difficulty is certainly a thrill this seems like a much more in-depth way to get an incredibly challenging and exciting experience without resorting to just dialing the difficulty up.

Source: Irrational Games

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