Skyrim: Sacrificing Visuals for Load Times

Skyrim: Sacrificing Visuals for Load Times

For all of us who purchased Skyrim on Xbox 360 and decided to install it on our hard drives, you may have unwittingly sacrificed some texture quality.

It’s true. Installing Skyrim onto your Xbox hard drive will drastically reduce load times, but it also scales down the games’ textures. Here’s the proof.

Bethesda commented on the issue (via their support forum) saying:

We’ve seen a few reports of certain textures temporarily scaling down on the Xbox 360, and not scaling back up. We have verified that this issue does not occur when playing off the disk and when the game is fully cached (not installed). Skyrim makes heavy use of the Xbox 360 caching system, and caches over the normal course of play while in menus or interiors. This cache can be wiped when other games are played or when the user manually removes it.

A patch will hopefully be available somewhere in the near future but until then players have a choice to make that’s far more drastic than any in-game one could possibly be. Slightly lower quality textures or slightly longer load times?

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