PS3 Skyrim Gets a Patch

PS3 Skyrim Gets a Patch

Since the launch, PS3 owners have not only been battling scores of Drauger and undead from the deepest recesses of Skyrim, but loads of lag and bugs as well. Well, fortunately, a patch has finally been released.

Most people only ran into the lag and bugs once their game save reached 8mp or larger (usually 30+ hours into the game), but many have reported issues far before that as well. Thankfully, Bethesda has been hard at work fixing the problem and according to gamers from around the world this morning, a patch has officially been released.

Reportedly rolling in at 92mb, Bethesda has yet to release any official patch notes, but it’s hard to imagine it would be anything other than one that addresses the issues at hand.

We’ll post the official notes once they go live. In the mean time, let us know if the patch has solved the issues for you.


Here are the official patch notes from Bethesda.

Improved occasional performance issues resulting from long term play (PlayStation 3)
Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player’s wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack
Fixed rare NPC sleeping animation bug
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)

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