Rare Speaks On The Future of Kinect

Rare Speaks On The Future of Kinect

Ever wondered what the future holds for Kinect? Well wonder no longer, as the boss of notable gaming company Rare has shed some light on what is possible with the device this year.

Speaking to Eurogamer, Scott Henson of Rare talked at length about Kinect, discussing the improved accuracy, Rare’s focus on Kinect sports and much more.

The interview begins with Scott being quizzed about Kinect’s accuracy, which he says has improved significantly since Kinect’s launch. ” Accuracy is an interesting word.” he says, “Ultimately at the end of the day what you want is for the user to feel like they’re in control and they’re having fun. Last year we were throwing javelins and making big huge movements. This year we’re throwing darts. From a consumer perspective, that’s a fundamental difference. The idea you move your hand that far and we can track it and it actually makes a difference, and we can track how the hand moves down or up, and that will change the trajectory the dart goes: pretty big deal.”

It’s good news for Kinect owners, who until now have been noticing the significant problems Kinect can have with tracking at times. Speaking from a personal standpoint, I’ve had multiple occurences where the device struggles to pick up exactly what I’m doing and my performance drops, so this kind of accuracy improvements is very appealing.

Kinect Sports Manatank
More Accurate Bowling on the Way!

Did Scott ever expect Kinect to be so successful? Well, yes he did, but he didn’t expect it to take off quite as much as it did.

“It’s like, OK, we think this is going to work, we think we’ve done a really good job, we’ve talked to thousands and thousands of people, we’ve got them in front of our software, they seem like they’re excited, let’s go see what happens.” he said, “Wow, millions of people are excited. OK, let’s do more. Let’s raise the bar further. Let’s push further, too.

“Kinect gets to be one of those players. It gets to be one of the major things that’s happened not only in our industry but in consumer electronics, that will define the way people engage and interact with entertainment. That’s really cool.”

Kinect 2.0?

Scott was also quizzed on the future of Kinect, and whether it will ever get to a point where we’ll see a new version of Kinect itself.

“We have far more ahead of us than we have behind of us. Far more. I wouldn’t even want to begin to hazard a guess of when we think we’ll hit the limits because we’re just getting started.

“We’ll see more this year. You’ll see more titles. You saw quite a bit at E3. There’s a whole bunch of stuff we didn’t talk about first party. I’m sure there’s plenty of stuff that hasn’t been talked about in the industry. You’ve got years and years and years ahead of what was released last year. It’s a long road ahead. But I’m not going to categorise it with a date.

“The bullish part is around software. Microsoft is a software company. That’s the foundation, the very essence and ethos of why Bill started the company back in ’75. It’s why I joined the company. It’s the brains of what we do. We’ve got a lot ahead of us with both Xbox 360 and with Kinect.”

You can check out the rest of the interview over at Eurogamer.

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