Darksiders 2 Has You Gaming Alone… Again

Darksiders 2 Has You Gaming Alone… Again

Darksiders 1 found gamers in the shoes of War, who single handed shredded hordes of demonic foes. However, wouldn’t it have been nice to share the experience with a friend? Obviously that would be included in the sequel, right? Wrong.

Sadly, gamers the world over are going to have to enjoy Darksiders alone due to another glaring multiplayer omission. Now, before you get all up in arms over the issue and curse out the developers, they have a bit of an explanation. Take if for what it’s worth.

The original game was intended to have multiplayer, but the implementation proved to be too difficult and was ultimately scrapped. The game’s director, Marvin Donald, told IGN:

When we put together the pitch for Darksiders 1, we wanted it to be multiplayer then. It’s just too much work when you’re starting a brand new studio with a new IP and you’re building your own technology. We’re also evolving the series in more of an RPG, which was something else we wanted to do from the beginning, but we just didn’t have the resources or the money to do it the first time around and do it justice.

The main character in each game has up to 1,000 animations and, according to Donald, it would far too much to incorporate more than one character into a given title. Why not just take War from the first game and drop him in alongside Death in the sequel? Apparently that comes down to a matter of balancing.

Each character has a specific set of abilities and plays differently, so the team wants to spend some time developing each of the character’s individually, rather than cramming the game full of half developed characters.

Now, that doesn’t necessarily mean that there will be four single-player games before they begin to implement co-op. The team is shooting to implement some sort of co-op in the series’ third entry. However, again, that hinges on a multitude of factors.

Multiplayer seems to be an almost standard inclusion for any new game coming out, but simply tacking it on to a game that doesn’t necessarily need would be a bad move.

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